Posts tagged GDC

Make Better Games by Reducing Interactivity

Most people believe that interactivity is what separates games from other kinds of media, so how can you make games better by taking away that advantage?

Back when we were creating the interface on BioShock, Ken was the one who always pushed for a simpler interface. The main method we used was to remove options from the main in-game menu and placing them into the UI of machines you interacted with instead.
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The Lies We Tell : We never lie

Actually, I lied in the title, everything you hear from video game marketing and press releases are 100% the literal truth, as everyone knows. However, they are crafted to tell the truth but make people see more in the statement than there actually is. They do this through lies of omission or lies by implication.

With the many controversies over video game reviewing practices recently, I won’t be surprised to see video game ads taking a page from Hollywood’s playbook, and start highlighting quotes from ‘Quote Whores,’ a classic example of lying by omission.

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5 STARS! Raises the political discourse of this country.
- Alexis de Tocqueville

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